


It’s very hard to see during the dust storm, and you need to rely on Smart Vision frequently to find and take out your targets. If it takes you longer than 10 minutes to get to the end of the level, a sandstorm arrives, making the final confrontation somewhat more complex.

The Clock Is TickingĪlthough you can’t see an indicator of this, there is a silent timer that begins. Breach feels very fast and active, but all of the control systems are viable. In case you’re wondering which one we prefer, it’s Breach. The controls can be altered in the options menu, and you might want to try out a couple of the themes to see what suits you best. Walk around the landing and practice normal movement and running. There aren’t any enemies close to your initial position, so this is a good time to get a feel for the controls. Start off on the roof with your basic equipment. Explore the roof and find a way into the main building
